Your AI Dungeon Master is waiting.
Play solo tabletop RPG adventures anytime — no group, no scheduling, no rulebooks. The AI narrates the world, controls monsters and NPCs, and rolls the dice. You just describe what your hero does. Combat, leveling, loot, and quests are all tracked by the system.
No credit card. Free tier doesn't expire. Original CB20 game system — not affiliated with any existing tabletop RPG.
How it works
It's like playing D&D with a patient, tireless dungeon master who never forgets a detail. Except you can play at 2am, solo, for free.
Create your hero
Pick from 11 classes (Warrior, Mage, Skirmisher, Tracker, and more), 8 races, 8 backgrounds, and 15 feats. Your character sheet is generated with ability scores, HP, armor class, skills, and starting equipment.
Choose a campaign
Three full campaign templates with acts, NPCs, quests, and branching encounters. Start with The Missing of Thornfield — villagers are disappearing into the Ashwood, and someone needs to find out why.
Describe your actions
Type what your hero does: 'I search the room for traps,' 'I attack the wolf with my sword,' 'I try to persuade the guard.' The AI game master narrates the outcome and the system rolls the dice.
The system tracks everything
Damage, healing, XP, level-ups, inventory, gold, quests, NPC relationships, conditions, spell slots — all tracked automatically. No bookkeeping. The character sheet updates in real time.
A complete tabletop RPG engine
Not a chatbot pretending to be a game. Real mechanics, deterministically tracked.
Real combat mechanics
Initiative rolls, attack rolls vs armor class, damage dice, critical hits, saving throws. When you hit a wolf for 7 damage, its HP drops. When it hits 0, it dies and you gain XP.
Full character sheets
Ability scores (Might, Finesse, Vitality, Insight, Awareness, Presence), HP, temp HP, armor class, speed, conditions, exhaustion, concentration, recovery saves, spell DC, skills, languages, and feats.
Leveling & progression
Earn XP from combat and quests. Level up to gain hit points, new abilities, and ability score improvements. Save your hero and carry them into a new campaign with all progression intact.
Inventory & equipment
59 items in the catalog — weapons, armor, shields, potions, tools. Equip gear to boost your defense. Buy and sell at shops. Craft items from materials if you have the right tools.
Balanced encounters
26 monsters with challenge ratings. The engine scales encounters to your level — a level 1 warrior fights wolves and giant rats, not ancient dragons. Difficulty adjusts based on your current HP.
Structured campaigns
Campaigns with acts, typed encounters (combat, boss, skill check), NPCs with attitudes and dialogue, clues, and DM notes. The GM advances the plot and keeps you from wandering aimlessly.
Exploration systems
Weather generation, terrain types, foraging, navigation checks, encumbrance tracking, random encounters during travel, and short/long rests that restore HP and abilities.
Conditions & status effects
21 conditions (poisoned, frightened, restrained, prone, bleeding, etc.) with durations that tick down each round. Concentration checks when you take damage. Exhaustion levels.
11 classes. 8 races. Infinite builds.
Each class has its own hit die, primary stats, saving throw proficiencies, starting equipment, and unique abilities that unlock as you level up.
Plus 8 backgrounds (Soldier, Sage, Criminal, Folk Hero, Noble, and more) and 15 feats (Tough, Lucky, Sharpshooter, War Caster, and more).
What a turn looks like
You describe your action. The system rolls dice, resolves the outcome, and the AI narrates what happens.
Your adventure starts now.
Free to play. No downloads, no group needed. Create a character and start your first quest in under a minute.
Start playing free